How to Get Kelly in Your Cabin in “Mass Effect 2″

Posted by parks on February 15th, 2012

Send an escort back with Shepard’s crew. During the final mission, you will find his crew alive, but injured. They will ask for one of his strike team to escort them back to the Normandy. If he does not send one, most, if not all, will die. Mordin is the best choice. He has the highest chance of getting them back to the Normandy alive and is the most likely to die permanently if Shepard takes him to the final battle.

Do not engage in any other romance. Flirting with the other options will quietly end Kelly’s interest in Shepard.

Save the crew. After the mission on the derelict Reaper, Shepard’s crew will be kidnapped. This includes Kelly. Shepard will then be presented with the option of immediately attempting to save his crew, or continuing to prepare his strike team for the final battle. Choose to go after the crew immediately to save them. If you delay, they will die. As a side note, Legion’s loyalty mission doesn’t count. If you complete its loyalty mission, then immediately go to save the crew, they will still survive.

“Mass Effect 2″ is unique in that players are able to carry over their events into the upcoming “Mass Effect 3.” Commander Shepard has a photo of a love interest displayed in his room at the start of “Mass Effect 1.” If Shepard chooses to become romantically involved with someone else, the photo frame is turned face down. Kelly Chambers is a romantic interest that does not result in the photo being turned over, but it still unknown if her encounters with Shepard will cause problems in “Mass Effect 3.”

“Mass Effect 2″ is an action role-playing game published by Electronic Arts and developed by BioWare. Players control Commander Shepard and are confronted with countless decisions that alter the outcome of the story. During Commander Shepard’s journey, players are given the option to be romantically involved with certain characters. Kelly Chambers, a Cerberus Yeoman, is a potential romantic interest for both male and female players.

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Launch “Mass Effect 2″ and select “New Game” to view the interactive digital comic.

Joshua Phillips has been writing since 2010, specializing in computers and science on various websites. Phillips holds an Associate of Arts from Saint Petersburg college and is pursuing a Bachelor of Arts in psychology from the University of South Florida.

“Mass Effect 2″ was released for the PlayStation 3 in 2011. Your choices from the original “Mass Effect” play a large part in the story of “Mass Effect 2.” However, the PlayStation 3 never received the original “Mass Effect” game. To make up for this, an interactive comic is shown when players first start “Mass Effect 2″ on PlayStation 3. This comic allows players to view the effects of the first game, while making the choices that impact the second game through the comic. This comic is not included on the “Mass Effect 2″ disc, and must be downloaded from the PlayStation Store before playing. This add-on is free to users who purchase “Mass Effect 2″ new.

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The “Mass Effect” series is one of the best known and most successful sci-fi role-playing games, carrying on BioWare’s great track record, including such games as “Knights of the Old Republic.” If you plan to play through the game more than once, you have the choice to start over from scratch or continue playing with the character you used to complete the final mission.

The “Mass Effect” series focuses on Shepherd, a member of a special forces group named “N7,” which the Systems Alliance controls. You create a custom male or female Shepherd, and you quickly move from an N7 soldier to a Spectre, a member of the elite force with the Citadel’s authority. As you progress through the game, you build up a crew and try to unravel the mystery of Saren and his plot. You make major choices about Shepherd’s class, talents, armor, weapons, crew members and missions, and you even have the chance to pursue a romantic relationship with one or more characters. After at least a dozen or so hours of playing, you’ve invested a great deal in Shepherd, and you may not want to start over again from scratch for a second playthrough. Fortunately, BioWare does allow you to use your Shepherd character again after you complete the final mission.

How to Have a Good Golf Swing

Posted by parks on February 15th, 2012

Be patient. Perfecting a golf swing takes practice.

A bad golf swing often starts with poor fundamentals. Many golf professionals say your swing is doomed if your fundamentals are flawed,…

According to Michael Breed, author of “The Picture-Perfect Golf Swing” and host of “The Golf Fix” television show on The Golf Channel,…

Invisible Golf Club Drill. Part of the series: Golf Tips & Lessons. The invisible golf club drill is done by opening both…

Square up to the ball and stand parallel to the imaginary line. The right foot should be directly parallel to the target, while the left foot is slightly open, towards the target. Lean forward just a bit and slightly bend your knees. Place your weight in the balls of your feet.

The main purpose of the arms in a golf swing is to keep a solid connection to your big muscles to generate…

Many golfers set up for their swing with their right elbow out too much. Learn how to correct your golf swing setup…

Many golfers use an improper elbow motion in their golf swing. Learn the proper elbow position and motion and how to fix…

The key to turning the right shoulder correctly out is to turn it at the angle of your spine. Be sure your…

The first secret to know about developing a consistent golf swing is that there are no secrets. Although the pros make it look easy, top golfers such as Jack Nicklaus, Phil Mickelson and Tiger Woods have honed their games and golf swings through dedicated practice and attention to detail. Even the best golfers have off days, but those days can be minimized by following these steps to a more consistent golf swing.

If you go to the range just to whack a bucket of balls or impress your buddies with your long game and have no strategy or goal, your time on the course will likely reflect that. Use range time to practice and hone your swing, repeating it until it becomes second nature. If you have to think about every swing, you need more work. And play a range of clubs in your bag, not just the driver. Most “money” shots come from within 100 yards of the tee. Remember that.

Part of achieving a consistent golf swing lies in the timing–or order–of the swing. Think of the series of motions that your body and club must go through to make solid and consistent ball contact. Visualize the perfect swing as a process on an assembly line, going back and forth, and always repeating. If there’s a misfire anywhere along the way, the shot will probably reflect the error.

A bad golf swing often starts with poor fundamentals. Many golf professionals say your swing is doomed if your fundamentals are flawed,…

A good grip is the beginning of a good golf swing. Without a grip that you’re comfortable and confident with, you’re bound…

In golf, the swing and a proper follow-through should be the goal, as opposed to merely making contact with the ball. Learn…

For most golfers, the simplest way to prevent foot pain is to wear golf shoes that fit well. Branka Ilech, in an article in foothealthcare.com, recommends that you take your time and walk around when trying on a potential new pair of golf shoes. Preferably, you should try on shoes after a 20- minute walk so your feet are fully expanded, and wear the same socks that you will wear on the course. If you’ve had problems with your ankles, you may want to try a high-top model.

Pain and discomfort in the neck while golfing can be a symptom of several factors, many of which arise from incorrect head…

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Posted by admin on February 12th, 2012

The Pinball Arcade Launches on iOS and Android













Screenshot from an iPad


Big Bear Lake, California (PRWEB) February 08, 2012

Pinball Arcade is the most accurate and realistic pinball videogame ever created. Building on FarSight’s critically acclaimed pinball franchise, The Pinball Arcade features licensed pinball tables from Bally®, Williams®, Gottlieb® and Stern®, and includes the most popular historical and modern tables of all time. Four tables will be available at launch: Tales of the Arabian Nights®, Ripley’s Believe It or Not®, Theatre of Magic®, and Black Hole™.

The Pinball Arcade will also be available for the Xbox 360, PlayStation3, Macintosh and PlayStation Vita in March of 2012 and will launch on PC and other platforms later in the year.

FarSight will feature the Ripley’s Believe it or Not® pinball table in the initial launch. “We are thrilled to expand and build upon the Ripley’s Believe it or Not® franchise as it gives our fans another enjoyable way to experience this exciting brand and help solidify Ripley’s commitment to family entertainment,” said Bill Daley, Director of Online Marketing and New Media from Ripley Entertainment. “FarSight has done an amazing job recreating this popular, but incredibly complex table, in meticulous detail. With more than 500 pages of rules, this was no easy feat!”

Each month two new pinball tables will be added to the lineup and players will be able to sample free versions of each release (including the launch tables). Paid versions of each table will be available individually or in “themed” packs which will be released over the next several years as downloadable content. “With the licenses we’re acquiring, we’ll be able to re-create nearly all of the highest-ranked tables in pinball history. Our goal is to make The Pinball Arcade the definitive pinball game franchise of all time!” said Bobby King, FarSight’s Director of Development and Lead Designer of The Pinball Arcade. “We are building an online community of virtual pinball players using shared leaderboards, friends leaderboards, and coming later this year, head-to-head online play modes and cross platform tournaments. All tables are recreated and played in stunning 3D, presented as photo-realistically as possible, and played on the most advanced pinball physics engine ever developed. The gameplay, visuals and sound effects are all authentic.”

The game is designed to be a rewarding experience for players of all skills. Play sessions can scale from playing a few minutes to competing for a week to qualify for and win an online tournament. The FarSight tournament ladder rankings mean everyone will have a chance to win. There is also a deep unlockable system of challenging goals that requires many hours to master and complete. An in-depth tutorial is included for each table which teaches players the most important rules and skills needed to beat all the goals and become a Pinball Wizard.

For a sneak peek at the game, visit: http://www.pinballarcade.com.

About FarSight Studios

Based in Big Bear Lake, California, FarSight Studios has been developing videogames since 1989. Among their titles are multimillion unit selling NFL football games, casual mass market games, kid-friendly sports games, and plug-and-play toys. They have made games for every major console from the original NES to the PlayStation 3, Nintendo Wii and Xbox 360. FarSight Studio’s games have been awarded Editor’s Choice awards, Toy of the Year nominations, and Greatest Hits designations on multiple platforms.

About WMS Industries

WMS has been a leader in interactive entertainment since Harry Williams founded the company in 1943. A Stanford University-trained engineer who devised the “tilt” mechanism for pinball machines, Williams changed the nature of pinball in wartime America. In 1988, WMS acquired Bally Midway Manufacturing Company, which was the result of a 1981 merger between Bally’s pinball division and Bally’s video game company Midway Manufacturing. For over a decade, the company was known in the industry as Williams-Bally-Midway. Williams also continued to manufacture pinball machines (under the Williams® and Bally® brand names), while Midway concentrated on video games. Notable Bally and Williams tables include the Addams Family, Twilight Zone, Star Trek: The Next Generation, Monster Bash®, Creature from the Black Lagoon, Scared Stiff, and Indiana Jones: The Pinball Adventure.

About Stern

Stern Pinball, Inc. (“SPI”) designs and manufactures arcade-quality pinball games. It is the only maker of arcade-quality pinball tables in the world and is located just outside Chicago, Illinois. Through the first decade of the new millennium, SPI has continued to carry the pinball banner and promote the game throughout the world. The company has released many popular games, including Pirates of the Caribbean, Indiana Jones, Shrek, Batman, Spiderman, the Simpsons Pinball Party, Lord of the Rings and many more. Its games continue to be enjoyed by both pinball enthusiasts and casual players around the world.

About Ripley’s Entertainment

For over 90 years Ripley Entertainment Inc. has entertained visitors around the world, with over 80 exciting attractions in 10 countries, along with best-selling books, a network television series in more than 70 countries, and the longest continuously published newspaper comic in history. Cartoonist and adventurer Robert Ripley started it all in 1918 when he began drawing his daily feature.

About Gottlieb®

Gottlieb® was founded by David Gottlieb in 1927, producing pinball machines and later expanded into other arcade games including pitch-and-bats, bowling games, and video arcade games.

Gottlieb® released their first pinball table in 1931. In 1947, their introduction of player-actuated bats called “flippers” revolutionized the pinball industry. Players now had the ability to shoot the ball back up the playfield and to score more points. The flippers first appeared on a Gottlieb® game called “Humpty Dumpty”. Eventually Gottlieb® began designing pinball machines with 3-inch flippers, now the industry standard. Notable tables produced by Gottlieb include, Super Mario Bros., The Amazing Spiderman and Rocky.

FarSight Media Contact

Norman Stepansky

norman(at)farsightstudios(dot)com

(909) 866-0513

©2012 FarSight Studios, Inc. All rights reserved. All trademarks and copyrights are the property of their respective holders. Gottlieb Development, LLC. All rights reserved. ©Stern Pinball Inc. All rights reserved. BALLY, BALLY (STYLIZED) and the FLYING PINBALL DESIGN are trademarks of Harrah’s Operating Company, Inc. Used with permission. All rights reserved. WILLIAMS, WILLIAMS (STYLIZED) and the WINGED W DESIGN are trademarks of Williams Electronics Games, Inc. Used with permission. All rights reserved.

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NFL Pro Bowl

Posted by parks on February 12th, 2012

photo courtesy of http://tampabay.sbnation.com

 

The NFL Pro bowl is getting worse and worse each year.  I don’t even understand why they play it.  It’s not football so why not simply bring all the pro-bowlers to the Super Bowl and introduce them before the game and let that be that.  Those uniforms are horrendous  by the way and the game is not competitive in any way so the guys out there risking injury for no reason at all. I have a great idea why not have a flag Football game and I don’t mean beach flag football either, I mean real flag football like the kind we played at recess back in grade school.  It was show off their athleticism and you know how guys are, they would actually try to win.  I swear the NFL has the worst All-Star game by far so they really shouldn’t have it. And why is it in Hawaii anyway when the hard-core football fans reside in the continental USA.  I think they should just stick to the skills competition and make it fun by doing things like having players switch positions.  So like the receivers will be playing the quarterbacks and the quarterbacks would be the receivers or better yet let’s see if those kickers are athletes after all and make their receivers. The lineman are hopeless and I really don’t ever want to see them try to attempt doing anything somewhat similar to what a skill position player does.

League Of Legends Secrets

Posted by admin on February 8th, 2012

League Of Legends Secrets

First League Of Legends Paid Site In The World! We Offer Our Members Instructional Videos From Top League Of Legends Players. League Of Legends Already Has More Users Than Wow… And Is Becoming The Most Popular Online Game. Brand New Gaming Niche

League Of Legends Secrets

Make Money Online: How I Created a Six Figure Income Giving Away a Dead Guy’s Book

Posted by admin on February 8th, 2012

Make Money Online: How I Created a Six Figure Income Giving Away a Dead Guy’s Book

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Customer Reviews

34 of 36 people found the following review helpful:
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Mike Wallace (Sacramento, CA United States) – See all my reviews
(VINE VOICE)

I love Internet Marketing and we all know that the Internet is the next frontier. Many of us think of ourselves as would be entrepreneurs, if only we had that big break that would get our business off the ground. With the Internet anyone can earn extra money or a full time income, if they put in the time and the work. A great way to get started is to just do something, but how do we know what to do? That is why this book comes in so handy. Vic Johnson took a chance and ended up being a success and we can too, if we only begin. You may not have the same success as Vic, but you will never know unless you try. Go ahead and give it a shot while following this guide and emulating the master.

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I am going to begin putting this into practice immediately!,May 25, 2011
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44 of 50 people found the following review helpful:
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Most Important in Today’s Economy,July 1, 2011
Amazon Verified Purchase(What’s this?)

Make Money Online is not a get-rich quick book. It’s also not one of those fluff pamphlets thrown together as an “ebook.” Nope, this is neither because it is a get-wealthy-slowly-but-surely book, one that is a complete plan and that covers all the bases, and one that is jam-packed full of information. This book taught me how do work from home, which I need badly. I am a contractor and jobs aren’t flooding my way. Now I can take some control. The book explains how to find the right products to sell to people who are hungry for those products. The Internet is vast and so the next step is to get people who want what you have to find you – and the book just keeps on giving (I am excited, I am not trying to be cliche) – because it explains exactly how to create a business plan, explains how to brand yourself and your products, shows how to get “targeted traffic” (I had heard that term before but I’d never known what it meant. I now understand that it means there are people out there who will, electronically, sort of raise their hand that they’re interested in your items and once you learn who they are you are ready to make a sale!), and more. But the REAL DEAL comes at the end when you get a DVD that goes into depth showing you how to leverage Amazon and Apple in promoting eBooks and MAN I was shocked at how EASY that was! Highly recommended!!!

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Yamaha RX-V1065BL 7.2-Channel Digital Home Theater Receiver (Black)

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Yamaha HTR-6030BL 5.1-Channel Digital Home Theater Receiver (Black)

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Klipsch SW-350 8-Inch 350 Watt Subwoofer (Black)

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Onkyo TX-SR607 7.2-Channel A/V Surround Home Theater Receiver (Black)

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